restruturing according to arduino library guidlines
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0cb8cce548
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20 changed files with 106 additions and 4 deletions
22
.vscode/c_cpp_properties.json
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22
.vscode/c_cpp_properties.json
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{
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"configurations": [
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{
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"name": "SAMD",
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"includePath": [
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"${workspaceFolder}/**",
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"C:/Users/Noah/AppData/Local/Arduino15/packages/adafruit/hardware/samd/1.2.9/cores/arduino/**"
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],
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"defines": [
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"_DEBUG",
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"UNICODE",
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"_UNICODE"
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],
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"windowsSdkVersion": "10.0.17763.0",
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"compilerPath": "C:/Program Files (x86)/Microsoft Visual Studio/2017/BuildTools/VC/Tools/MSVC/14.16.27023/bin/Hostx64/x64/cl.exe",
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"cStandard": "c11",
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"cppStandard": "c++17",
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"intelliSenseMode": "msvc-x64"
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}
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],
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"version": 4
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}
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25
.vscode/settings.json
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.vscode/settings.json
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{
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"files.associations": {
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"cmath": "cpp",
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"cstddef": "cpp",
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"cstdint": "cpp",
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"cstdio": "cpp",
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"cstdlib": "cpp",
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"cstring": "cpp",
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"cwchar": "cpp",
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"exception": "cpp",
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"initializer_list": "cpp",
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"iosfwd": "cpp",
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"limits": "cpp",
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"memory": "cpp",
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"new": "cpp",
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"type_traits": "cpp",
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"typeinfo": "cpp",
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"utility": "cpp",
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"xmemory": "cpp",
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"xmemory0": "cpp",
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"xstddef": "cpp",
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"xtr1common": "cpp",
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"xutility": "cpp"
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}
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}
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45
src/Client.h
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src/Client.h
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/*
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Client.h - Base class that provides Client
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Copyright (c) 2011 Adrian McEwen. All right reserved.
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This library is free software; you can redistribute it and/or
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modify it under the terms of the GNU Lesser General Public
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License as published by the Free Software Foundation; either
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version 2.1 of the License, or (at your option) any later version.
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This library is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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Lesser General Public License for more details.
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You should have received a copy of the GNU Lesser General Public
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License along with this library; if not, write to the Free Software
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Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
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*/
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#ifndef client_h
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#define client_h
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#include "Print.h"
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#include "Stream.h"
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#include "IPAddress.h"
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class Client : public Stream {
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public:
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virtual int connect(IPAddress ip, uint16_t port) =0;
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virtual int connect(const char *host, uint16_t port) =0;
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virtual size_t write(uint8_t) =0;
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virtual size_t write(const uint8_t *buf, size_t size) =0;
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virtual int available() = 0;
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virtual int read() = 0;
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virtual int read(uint8_t *buf, size_t size) = 0;
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virtual int peek() = 0;
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virtual void flush() = 0;
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virtual void stop() = 0;
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virtual uint8_t connected() = 0;
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virtual operator bool() = 0;
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protected:
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uint8_t* rawIPAddress(IPAddress& addr) { return addr.raw_address(); };
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};
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#endif
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@ -18,5 +18,4 @@
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* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
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* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
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*/
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*/
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#include "SSLClient.h"
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#include "SSLClient.h"
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@ -40,7 +40,17 @@
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template <class C>
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template <class C>
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class SSLClient : public Client {
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class SSLClient : public Client {
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/** static type checks
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* I'm a java developer, so I want to ensure that my inheritance is safe.
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* These checks ensure that all the functions we use on class C are
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* actually present on class C. It does this by first checking that the
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* class inherits from Client, and then that it contains a status() function.
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*/
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static_assert(std::is_base_of(Client, C)::value, "C must be a Client Class!");
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static_assert(std::is_function(decltype(C::status))::value, "C must have a status() function!");
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public:
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public:
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/** Ctor
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/** Ctor
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* Creates a new dynamically allocated Client object based on the
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* Creates a new dynamically allocated Client object based on the
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* one passed to client
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* one passed to client
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* is going to exists past the inital creation of the SSLClient.
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* is going to exists past the inital creation of the SSLClient.
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* @param client the (Ethernet)client object
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* @param client the (Ethernet)client object
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*/
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*/
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static_assert(std::is_base_of(Client, C)::value, "C must be a Client Class!");
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SSLClient(const C &client):
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SSLClient(const C &client):
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m_client(client)
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m_client(client)
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{
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{
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@ -61,7 +70,7 @@ public:
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* Most of them smply pass through
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* Most of them smply pass through
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*/
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*/
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virtual int availableForWrite(void) const { return m_client.availableForWrite(); };
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virtual int availableForWrite(void) const { return m_client.availableForWrite(); };
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virtual operator bool() const { return static_cast<bool>(m_client); }
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virtual operator bool() const { return m_client.bool(); }
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virtual bool operator==(const bool value) const { return bool() == value; }
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virtual bool operator==(const bool value) const { return bool() == value; }
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virtual bool operator!=(const bool value) const { return bool() != value; }
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virtual bool operator!=(const bool value) const { return bool() != value; }
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virtual bool operator==(const C& rhs) const { return m_client.operator==(rhs); }
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virtual bool operator==(const C& rhs) const { return m_client.operator==(rhs); }
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virtual void stop();
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virtual void stop();
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virtual uint8_t connected();
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virtual uint8_t connected();
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/** get the client object */
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C& getClient() { return m_client; }
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private:
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private:
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// create a copy of the class
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// create a copy of the class
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