SSLClient
v1.4.5
Add TLS 1.2 functionality to any network library.
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The main SSLClient class. Check out README.md for more info. More...
#include <SSLClient.h>
Public Types | |
enum | Error { SSL_OK = 0, SSL_CLIENT_CONNECT_FAIL = 2, SSL_BR_CONNECT_FAIL = 3, SSL_CLIENT_WRTIE_ERROR = 4, SSL_BR_WRITE_ERROR = 5, SSL_INTERNAL_ERROR = 6, SSL_OUT_OF_MEMORY = 7 } |
Static constants defining the possible errors encountered. More... | |
enum | DebugLevel { SSL_NONE = 0, SSL_ERROR = 1, SSL_WARN = 2, SSL_INFO = 3 } |
Level of verbosity used in logging for SSLClient. More... | |
Public Member Functions | |
SSLClient (Client &client, const br_x509_trust_anchor *trust_anchors, const size_t trust_anchors_num, const int analog_pin, const size_t max_sessions=1, const DebugLevel debug=SSL_WARN) | |
Initialize SSLClient with all of the prerequisites needed. More... | |
int | connect (IPAddress ip, uint16_t port) override |
Connect over SSL to a host specified by an IP address. More... | |
int | connect (const char *host, uint16_t port) override |
Connect over SSL to a host specified by a hostname. More... | |
size_t | write (const uint8_t *buf, size_t size) override |
Write some bytes to the SSL connection. More... | |
size_t | write (uint8_t b) override |
int | available () override |
Returns the number of bytes available to read from the data that has been received and decrypted. More... | |
int | read (uint8_t *buf, size_t size) override |
Read size bytes from the SSL client buffer, copying them into *buf, and return the number of bytes read. More... | |
int | read () override |
Read a single byte, or -1 if none is available. More... | |
int | peek () override |
View the first byte of the buffer, without removing it from the SSLClient Buffer. More... | |
void | flush () override |
Force writing the buffered bytes from SSLClient::write to the network. More... | |
void | stop () override |
Close the connection. More... | |
uint8_t | connected () override |
Check if the device is connected. More... | |
void | setMutualAuthParams (const SSLClientParameters *params) |
Add a client certificate and enable support for mutual auth. More... | |
SSLSession * | getSession (const char *host) |
Gets a session reference corresponding to a host and IP, or a reference to a empty session if none exist. More... | |
void | removeSession (const char *host) |
Clear the session corresponding to a host and IP. More... | |
size_t | getSessionCount () const |
Get the maximum number of SSL sessions that can be stored at once. More... | |
operator bool () | |
Equivalent to SSLClient::connected() > 0. More... | |
Client & | getClient () |
Returns a reference to the client object stored in this class. Take care not to break it. More... | |
void | setTimeout (unsigned int t) |
Set the timeout when waiting for an SSL response. More... | |
unsigned int | getTimeout () const |
Get the timeout when waiting for an SSL response. More... | |
Level of verbosity used in logging for SSLClient.
Use these values when initializing SSLClient to set how many logs you would like to see in the Serial monitor.
enum SSLClient::Error |
Static constants defining the possible errors encountered.
If SSLClient encounters an error, it will generally output logs into the serial monitor. If you need a way of programmatically checking the errors, you can do so with SSLClient::getWriteError(), which will return one of these values.
Enumerator | |
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SSL_OK | |
SSL_CLIENT_CONNECT_FAIL | The underlying client failed to connect, probably not an issue with SSL |
SSL_BR_CONNECT_FAIL | BearSSL failed to complete the SSL handshake, check logs for bear ssl error output |
SSL_CLIENT_WRTIE_ERROR | The underlying client failed to write a payload, probably not an issue with SSL |
SSL_BR_WRITE_ERROR | An internal error occurred with BearSSL, check logs for diagnosis. |
SSL_INTERNAL_ERROR | An internal error occurred with SSLClient, and you probably need to submit an issue on Github. |
SSL_OUT_OF_MEMORY | SSLClient detected that there was not enough memory (>8000 bytes) to continue. |
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explicit |
Initialize SSLClient with all of the prerequisites needed.
client | The base network device to create an SSL socket on. This object will be copied and the copy will be stored in SSLClient. |
trust_anchors | Trust anchors used in the verification of the SSL server certificate. Check out TrustAnchors.md for more info. |
trust_anchors_num | The number of objects in the trust_anchors array. |
analog_pin | An analog pin to pull random bytes from, used in seeding the RNG. |
max_sessions | The maximum number of SSL sessions to store connection information from. |
debug | The level of debug logging (use the ::DebugLevel enum). |
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override |
Returns the number of bytes available to read from the data that has been received and decrypted.
This function updates the state of the SSL engine (including writing any data, see SSLClient::write) and as a result should be called periodically when expecting data. Additionally, since if there are no bytes and if SSLClient::connected is false this function returns zero (this same behavior is found in EthernetClient), it is prudent to ensure in your own code that the preconditions are met before checking this function to prevent an ambiguous result.
The implementation for this function can be found in SSLClientImpl::available
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override |
Connect over SSL to a host specified by an IP address.
SSLClient::connect(host, port) should be preferred over this function, as verifying the domain name is a step in ensuring the certificate is legitimate, which is important to the security of the device. Additionally, SSL sessions cannot be resumed when using this function, which can drastically increase initial connect time.
This function initializes the socket by calling m_client::connect(IPAddress, uint16_t) with the parameters supplied, then once the socket is open, uses BearSSL to to complete a SSL handshake. Due to the design of the SSL standard, this function will probably take an extended period (1-4sec) to negotiate the handshake and finish the connection. This function runs until the SSL handshake succeeds or fails.
SSL requires the client to generate some random bits (to be later combined with some random bits from the server), so SSLClient uses the least significant bits from the analog pin supplied in the constructor. The random bits are generated from 16 consecutive analogReads, and given to BearSSL before the handshake starts.
The implementation for this function can be found in SSLClientImpl::connect_impl(IPAddress, uint16_t).
ip | The IP address to connect to |
port | the port to connect to |
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override |
Connect over SSL to a host specified by a hostname.
This function initializes the socket by calling m_client::connect(const char*, uint16_t) with the parameters supplied, then once the socket is open, uses BearSSL to complete a SSL handshake. This function runs until the SSL handshake succeeds or fails.
SSL requires the client to generate some random bits (to be later combined with some random bits from the server), so SSLClient uses the least significant bits from the analog pin supplied in the constructor. The random bits are generated from 16 consecutive analogReads, and given to BearSSL before the handshake starts.
This function will usually take around 4-10 seconds. If possible, this function also attempts to resume the SSL session if one is present matching the hostname string, which will reduce connection time to 100-500ms. To read more about this functionality, check out Session Caching in the README.
The implementation for this function can be found in SSLClientImpl::connect_impl(const char*, uint16_t)
host | The hostname as a null-terminated c-string ("www.google.com") |
port | The port to connect to on the host (443 for HTTPS) |
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override |
Check if the device is connected.
Use this function to determine if SSLClient is still connected and a SSL connection is active. It should be noted that this function should be called before SSLClient::available– both functions send and receive data with the SSLClient::m_client device, however SSLClient::available has some delays built in to protect SSLClient::m_client from being polled too frequently, and SSLClient::connected contains logic to ensure that if the socket is dropped SSLClient will react accordingly.
The implementation for this function can be found in SSLClientImpl::connected_impl.
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override |
Force writing the buffered bytes from SSLClient::write to the network.
This function is blocking until all bytes from the buffer are written. For an explanation of how writing with SSLClient works, please see SSLClient::write. The implementation for this function can be found in SSLClientImpl::flush.
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inline |
Returns a reference to the client object stored in this class. Take care not to break it.
SSLSession * SSLClient::getSession | ( | const char * | host | ) |
Gets a session reference corresponding to a host and IP, or a reference to a empty session if none exist.
If no session corresponding to the host and IP exist, then this function will cycle through sessions in a rotating order. This allows the session cache to continually store sessions, however it will also result in old sessions being cleared and returned. In general, it is a good idea to use a SessionCache size equal to the number of domains you plan on connecting to.
The implementation for this function can be found at SSLClientImpl::get_session_impl.
host | A hostname c string, or NULL if one is not available |
addr | An IP address |
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inline |
Get the maximum number of SSL sessions that can be stored at once.
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inline |
Get the timeout when waiting for an SSL response.
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inline |
Equivalent to SSLClient::connected() > 0.
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override |
View the first byte of the buffer, without removing it from the SSLClient Buffer.
The implementation for this function can be found in SSLClientImpl::peek
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override |
Read size bytes from the SSL client buffer, copying them into *buf, and return the number of bytes read.
This function checks if bytes are ready to be read by calling SSLClient::available, and if so copies size number of bytes from the IO buffer into the buf pointer. Data read using this function will not include any SSL or socket commands, as the Client and BearSSL will capture those and process them separately.
If you find that you are having a lot of timeout errors, SSLClient may be experiencing a buffer overflow. Checkout README.md for more information.
The implementation for this function can be found in SSLClientImpl::read_impl(uint8_t*, size_t)
buf | The pointer to the buffer to put SSL application data into |
size | The size (in bytes) to copy to the buffer |
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inlineoverride |
Read a single byte, or -1 if none is available.
void SSLClient::removeSession | ( | const char * | host | ) |
Clear the session corresponding to a host and IP.
The implementation for this function can be found at SSLClientImpl::remove_session_impl.
host | A hostname c string, or nullptr if one is not available |
addr | An IP address |
void SSLClient::setMutualAuthParams | ( | const SSLClientParameters * | params | ) |
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inline |
Set the timeout when waiting for an SSL response.
t | The timeout value, in milliseconds (defaults to 30 seconds if not set). Do not set to zero. |
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override |
Close the connection.
If the SSL session is still active, all incoming data is discarded and BearSSL will attempt to close the session gracefully (will write to the network), and then call m_client::stop. If the session is not active or an error was encountered previously, this function will simply call m_client::stop. The implementation for this function can be found in SSLClientImpl::peek.
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override |
Write some bytes to the SSL connection.
Assuming all preconditions are met, this function writes data to the BearSSL IO buffer, BUT does not initially send the data. Instead, you must call SSLClient::available or SSLClient::flush, which will detect that the buffer is ready for writing, and will write the data to the network. Alternatively, if this function is requested to write a larger amount of data than SSLClientImpl::m_iobuf can handle, data will be written to the network in pages the size of SSLClientImpl::m_iobuf until all the data in buf is sent–attempting to keep all writes to the network grouped together. For information on why this is the case check out README.md .
The implementation for this function can be found in SSLClientImpl::write_impl(const uint8_t*, size_t)
buf | the pointer to a buffer of bytes to copy |
size | the number of bytes to copy from the buffer |
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inlineoverride |